![]() ![]() Round "Bouncing Balls": Put in Ball Deflector Tips on the bottoms of the two side "containers" of the Blue Levitron Bricks to make sure that a stray shot could not enter and activate a brick early.Fixed a bug in collision code that cause the "tree of life" level to destroy half of itself if the player ship was in the right spot.This resulted in stats of 0 in some cases Fixed a bug that cause the stats on the win screen to not include the stats from the current game.Fixed anther similar problem in "Hide and go chase".Fixed Level 123 "Guarded Escort" to take care of case where level could not be completed.Fixed bug in Master Sound Volume that cause volumes less than maximum to get quieter the next time you run the game.Master Sound Volume now modifies game volumes only and does not change global Windows settings.Removed the "Show Demo" button from the options menu since it didn't do anything.Property editor window default to opaque background rather than transparent.Level editor config file is stored in game directory rather than windows directory.Fixed the acid ball+ball generator combination to generate a ball when a brick is dissolved.Improved the suspend game descriptive text to explain that your score, balls, and rings will be reset to what they were at the start of the level.Fixed a bug that cause Suspending a resumed games to give only 2 ion spears in a rare case.Disabled suspend game when you have lost all your balls.Added ring count to players stats display (high score screen).Or how about a ball that shoots lasers? But there is much more to the game. But there are also power-ups that create new balls (not multipliers) and power-ups that change other types of bricks. In the game, you'll find many of the usual power-ups, such as Small/Big Ball, Slow/Fast Ball, Trapper (to avoid losing balls), Multi-Ball, 8-Ball, laser-equipped paddles, and total destruction ball (in this case, the corrosion ball). You can choose from four difficulty levels. Each underworld has 10 levels, so there are 160 different levels to play. The game has four main worlds (submarine, volcano, alien, etc. In the 'Underwater World', for example, the bricks shake in complex patterns, up and down, left and right, and some bricks 'fly' more randomly. The bricks are unique in that they are not only fixed and straight, but also 'vibrate' in some levels (at least I haven't seen this anywhere else). When you eliminate them all, you will pass to the next level. In this game, your mission is to destroy all the bricks. It is a variant of Breakout, in which there is a small boat (paddle) at the bottom of the playing field that initially shoots a ball, which is then reflected on the playing field. It is the successor game to Ricochet Xtreme. ![]()
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